TRON

Led UX and visual design efforts for Disney’s TRON: Legacy online gaming and interactive entertainment experience.
Year
2010
Scope
UX/UI Design for 3D Game Play
Timeline
12 weeks

Problem

To extend movie audience's engagement with the TRON franchise, Disney wanted a digital experience capable of capturing the immersive, futuristic feel of the TRON through a series of 3D online games built in Unity.


Approach

I collaborated closely with developers, producers, and franchise teams to design gameplay flows, onboarding experiences, and interactive systems that balanced immersion with usability.


Outcome

The final experience extended the TRON universe into an engaging online destination that supported audience interaction beyond the theatrical release.

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